From Smith family
These are some useful summary charts for Synergy game system, as used the Blue Planet v2 role-playing game.
| Task difficulty
|
| Foolproof | +5
|
| Routine | +3
|
| Easy | +1
|
| Average | -
|
| Complicated | -1
|
| Challenging | -3
|
| Formidable | -5
|
|
| Range
|
| Point-blank | +2
|
| Short | +0
|
| Medium | -2
|
| Long | -4
|
|
| Close Combat
|
| Per additional attacker | -1
|
| Active defence | +2
|
|
| Pace
|
| | Target | Attacker
|
| Walk/Crawl | -1 | -2
|
| Scramble | -2 | -4
|
| Sprint | -4 | X
|
|
| Called Shot
|
| -n to hit, ±n to damage
|
|
| Other modifiers
|
| Recoil | -2 for each additional fire action
|
| Aiming | +1 per action
|
| Poor visibility | -2
|
| Partial cover | -2
|
| Full cover | -4
|
| Blind fire | -5
|
| Underwater | -3
|
| Unstable footing | -1
|
| Firing off-hand | -2
|
| Firing pistol one-handed | -1
|
| Firing rifle one-handed | -3
|
| Under heavy fire | -2
|
| Target prone | -2
|
| Height advantage | +1
|
| Firearm supported | +1
|
| Flank attack | +1
|
| Rear attack | +2
|
| Additional simultaneous action | -2 to all actions
|
|
| Armour ratings
|
| Wooden wall | 2
|
| Biocrete wall | 6
|
| Tree | 5
|
| Brush | 1
|
Wounds
Attacker roll 3 dice with target of [Damage - (Toughness + Armour)]. Count successes.
| Successes | Wound level | Effects
|
| 0 | Negligible | No effect
|
| 1 | Minor | -1 penalty
|
| 2 | Serious | -2 penalty. Will save at -2 or impaired until first aid (AV ≤ -5 → unconscious)
|
| 3 | Critical | -3 penalty. Fitness save at -3 or mortal wound (AV ≤ -5 → instant death) Will save at -3 or incapacitated (AV ≤ -5 → unconscious)
|